AWA Case Study


Bringing two worlds together, AWA is a pop-up event, parallel to the large commercial ComicCons and art exhibitions, celebrating street art and Otaku culture. AWA, meaning “bubble” in Japanese, creates an interactive event space to explore the territories on the bubbly lives of creative, odd, wild and whimsical Otaku and street artists. Stay Weird!


Nike Waffle Kitchen Case Study


1972-2020. Walk through the story behind waffle racer and the collaboration of Nike x Off-White




Play With Arc!
Typography, Motion Graphics


An animated typography, expresses the playfulness inside technical drawings, which served for serious scientific subjects.


Skate No Skate
Furniture Design


The set of skate-inspired furniture delights my memories of "playing and skateboarding" from high school.




Nodal Sustainability Case Study

Nodal is a parasitic and parametric outer wall system. It reconnects human and nature in dense urban environment, activating dead buildings and bringing ecotherapy to neo-city residents.

ReGene Resort Case Study

ReGene is a sustainable spa resort near Sunset Beach, supported by local Farmers Market at Palisades Village, with the goal of enhancing the wellness of both human and the Earth, through building a ReGene ecosystem, bringing the ingenuity and creativity from older generation and combine it with new technology. So the young people can inherit the enthusiasm on remake, regenerate, reclaim and continuously live in this upcycled ecosystem.



Jacquemus Boutique Hotel Case Study

Seeing life with kids' eyes and finding the balance between nature and innocence.
The designer Jacquemus always has kids' playful elements in his designs and persists in keeping innocence in the fashion industry.
To create both man-made playfulness and a natural experience, the idea of an orchard is being used as the inspiration for the whole space.


Dyson Exhibit Design Case Study


From the perspective of a little dust in the air to experience the strength and function of Dyson’s products. All the moments happened in the space are developed by three main ideas, Dust & Space, Floating, Air Flow & Waves.




Common Projects Case Study


A concept store project designed for Common Projects, a low-key footwear brand selling minimal high-quality leather shoes. It creates a minimal abstract world, giving customers an immersed experience to introduce them the brand story, vibe and product features.

YDESIGNSPACES Brand Design


LANDED Conceptual Rendering
UPYARD Illustration Diagram